How to increase gambling skills12/7/2023 ![]() When you think of the main purpose of gambling, making money is the obvious answer. While I don’t have the slightest idea how to make use of basket weaving in an adventure campaign, I do see quite a number of options of how you can make gambling a meaningful part of a Star Wars campaign, and to some extend in RPGs in general. But when you want to play a gambler, or any other character with a focus outside the typical adventure activities for the setting or genre, it falls to you to come up with an idea how it will be part of the campaign. Of course it is good form for the GM to be accommodating and make an effort to allow players to play to their characters’ strengths. ![]() You chose to invest points into the gambling skill, or to take gambler as your character archetype. In this case, I think the burden of making the skill useful really does fall primarily to the player. Gambling in particular seems like a skill that has little actual use for players and that is difficult for GMs to work into adventures in a meaningful way. ![]() ![]() I’ve recently been part of a discussion about rarely used skills in Star Wars campaigns. ![]()
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